This is a modified project for the CAS 117 course at Michigan State University.

Use WASD/D-Pad/Left Stick to move, Space/Bottom button to jump, and the Arrow Keys/Right Stick to change the dorection of gravity.

Modifications:

  • Added Gravity Changing- by pressing the arrow keys, the player can chage the direction of gravity once mid-air and once on the ground.
    • Added a custom script to properly orient the player
    • Created an effect to play when the player changes gravity
    • Made major modifications to the Player Controller script to function in 4 different directions of gravity
      • Spent a significant amount of time and head-scratching trying to get enemies to work, but ultimately scrapped them for the final build
  • Created 3 new acid tiles to face in all cardinal directions
  • Designed one new level and one "playground" that allows the player to mess around and familiarize themself with the gravity mechanic
  • Made a few small changes to the main menu screen

Credits:

Vast majority of assets and code provided by Michigan State University

Core mechanic suggested by Daniel Grover and inspired by VVVVVV

Everything else by me, Lucas Falker


(2 notes -

1. This game is essentially a tech demo. I didn't have as much time to add features as I would've liked, and as a result the final product is the best version that I could reasonably make, and is not a full, complete experience. Think of it as a proof-of-concept.

2. I am aware that I misspelled the name of the game in the project files, however I am not going to torture my laptop by making 4 new builds of the game unless I come back to make significant changes.)

Download

Download
falkerlu-Windows.zip 37 MB
Download
falkerlu-macOS.zip 34 MB
Download
falkerlu-Linux.zip 35 MB

Leave a comment

Log in with itch.io to leave a comment.